Ring Bearer's Demise: Mtg Aftermath

what happens if your ring bearer dies mtg

In Magic: The Gathering, if your ring-bearer dies, you lose your ring-bearer until the ring tempts you again. The Ring emblem, however, keeps its abilities. The next time you are tempted, you can choose a new creature as the bearer, and the abilities will immediately apply to the new bearer.

Characteristics Values
What happens if your ring bearer dies? Nothing happens. Until the ring tempts you again, you don't have a ring-bearer.
Can you have multiple ring bearers? No, each player can only have one ring bearer at a time.
Can you have multiple ring emblems? No, there is no way of getting more than one under your control.
Can you destroy the ring emblem? No, you can't, since it's an emblem and not a permanent card.
Does the ring bearer designation remain if the creature phases out? Yes, the designation remains until another creature becomes the ring bearer.

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The Ring emblem keeps its abilities

In the game Magic: The Gathering, The Ring Tempts You is a keyword action introduced in The Lord of the Rings: Tales of Middle-earth. The Ring Tempts You shows the influence of the One Ring on those who possess it. As the temptation grows stronger, so does the Ring-bearer.

The Ring is an emblem that players gain when they are tempted for the first time. If a player doesn't already have an emblem named The Ring, they get one when the Ring tempts them. The emblem gains its abilities in order from top to bottom, and once it gains an ability, it has that ability for the rest of the game. The Ring gains the following effects, in order:

  • Your Ring-bearer is legendary and can't be blocked by creatures with greater power.
  • Whenever your Ring-bearer attacks, draw a card, then discard a card.
  • Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at the end of combat.
  • Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life.

If a player's Ring-bearer dies, The Ring emblem keeps its abilities. The next time the player is tempted, they can choose a new creature as the bearer, and the emblem's abilities will immediately start applying to the new bearer.

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You can choose a new creature as the bearer

If your ring-bearer dies, you can choose a new creature as the bearer of The Ring. This is because the abilities are on the emblem, not on the ring-bearer creature. The Ring emblem keeps the abilities you have gained forever, and you can only have one Ring-bearer at a time.

Each time the Ring tempts you, you must choose a creature if you control one. You can choose a creature that is already your Ring-bearer, or you can choose another creature you control to carry that burden. You can keep a printed emblem in your command zone to remind you of what The Ring does.

The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game. You can't skip abilities, and once The Ring has all four of its abilities, it has reached its full power and won't gain additional abilities as the Ring tempts you in the future.

  • Your Ring-bearer is legendary and can't be blocked by creatures with greater power.
  • Whenever your Ring-bearer attacks, draw a card, then discard a card.
  • Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at the end of combat.
  • Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life.
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The abilities are on the emblem, not the ring-bearer

In the game Magic: The Gathering, the ring-bearer is a creature that is designated as such when a player uses a card that includes the phrase "the Ring tempts you". The ring-bearing creature does not inherently gain any abilities from this status. Instead, the abilities are tied to the emblem called "The Ring", which is placed into play when the aforementioned phrase is triggered.

The Ring emblem has four abilities, which are:

  • Your Ring-bearer is legendary and can't be blocked by creatures with greater power.
  • Whenever your Ring-bearer attacks, draw a card, then discard a card.
  • Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at the end of combat.
  • Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life.

The number of abilities granted to the ring-bearer depends on how many times the player has been tempted during the game. For example, if a player attaches The Ring to a creature the first time they have been tempted, only the first ability is active. If it is the second time, the creature will have the first ability and gain the second ability, and so on.

If a ring-bearer dies or loses all its abilities, the abilities on The Ring emblem are not affected. This is because the abilities are tied to the emblem, not the creature. The player can then choose a new creature as their ring-bearer, and the abilities from The Ring will immediately apply to this new creature.

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The Ring-bearer is a designation, not a creature type or ability

In Magic: The Gathering, the Ring-bearer is a designation, not a creature type or ability. This means that the Ring-bearer is a marker inherent to a creature, but it is not an ability that can be removed or transferred. The Ring-bearer is chosen by the player when they are tempted by The Ring, which happens when certain spells and abilities are activated. The Ring-bearer remains the same until another creature is chosen or another player gains control of it.

When a player is first tempted by The Ring, they gain an emblem called The Ring, which has four abilities that unlock in a specific order. These abilities affect the Ring-bearer but are not tied to it, so if the Ring-bearer dies, the emblem keeps its abilities, and they will immediately be applied to the next Ring-bearer when one is chosen. The abilities of The Ring include:

  • "Your Ring-bearer is legendary and can't be blocked by creatures with greater power."
  • "Whenever your Ring-bearer attacks, draw a card, then discard a card."
  • "Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at the end of combat."
  • "Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life."

Once The Ring has tempted the player four times, it has reached its full power and will not gain any additional abilities. At this point, if the player is tempted again, they can only choose a new Ring-bearer.

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The Ring-bearer remains until another creature becomes the Ring-bearer

When a card says "The Ring tempts you", the player gets an emblem called The Ring, which has four abilities that unlock in a specific order. The player then chooses a creature they control to become their Ring-bearer. The Ring-bearer remains until another creature becomes the Ring-bearer.

If the Ring-bearer dies, the player will not have a Ring-bearer until they are tempted again. However, the Ring emblem and its abilities remain. The next time the player is tempted, they can choose a new creature as the Ring-bearer, and the abilities will immediately apply to the new creature.

The Ring-bearer is a designation that a permanent can have. It is not a copiable value, and each player can only have one Ring-bearer at a time. If a player chooses a creature that is already their Ring-bearer, this still counts as choosing a Ring-bearer.

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Frequently asked questions

Nothing happens. Until the ring tempts you again, you don't have a Ring-Bearer.

No, you can only have one Ring-Bearer at a time.

No, you can't, since it's an emblem and not a permanent card.

The Ring Emblem unlocks its next ability, but you don't choose a Ring-Bearer.

Yes, you can.

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