The Art Of The Escape: Navigating Tamriel With Your Wedding Date In Eso

how to escape with your wedding date eso

In the Elder Scrolls Online quest Forever Hold Your Peace, players must escape a wedding with their date. To do this, they must first acquire a wedding invitation and choose a suitable outfit and date for the wedding. After presenting the invitation and entering the wedding, players must help Zeira enter the palace by causing a distraction. Once inside, players must find and speak to Magnifica Falorah, who is locked in a bedroom. To escape the wedding with your date, players must find a hidden exit out of Falorah's room, attend the wedding ceremony, and then sneak out of the palace.

Characteristics Values
Name of the quest Forever Hold Your Peace
Location Hubalajad Palace in Abah's Landing
Objective Escape the wedding with your date
NPCs involved Cosh, Magnifica Falorah, Zeira, Silver-Claw, Quen, Walks-Softly, Velsa, Chief Inspector Rhanbiq, Nicolas, Percius Loche, Muazel, Zafrik, Nebuin, Danobia
Rewards 1 Skill Point, Average Leveled Gold 10, Thieves Guild Reputation
Prerequisites Thieves Guild Rank 7

shunbridal

Choosing your date: you can ask Quen, Walks-Softly, Silver-Claw, Velsa or Zeira

Quen

Quen is a novice High Elf thief who can initially be found when she requests your help in pulling off a heist at Fulstrom Homestead. She is short for Quenneth and is a member of the Thieves Guild in Abah's Landing. She is a good choice for reaching the upper floors of the palace. She is also a good climber, so she could be a good choice if you want to go in over the palace walls. Quen is also a good listener and has good instincts. She is young and inexperienced, but she has some real skills. She reminds Zeira of herself when she first hooked up with the guild.

Walks-Softly

Walks-Softly is an Argonian member of the Thieves Guild in Abah's Landing. He is also a friend of Zeira and helped her figure out how to hold what was left of the guild together after the disastrous heist. He has a great fashion sense and is always well-dressed. Walks-Softly is happy to be part of the guild and is good to have around. He is also a good judge of character and has a nose for talent. He is also very funny and amusing.

Silver-Claw

Silver-Claw is a Khajiit merchant associated with the Thieves Guild in Abah's Landing. He owns the store Spotless Goods Shipping Concern and a warehouse. Silver-Claw is not a member of the Thieves Guild but is later made an honorary member. He is a good listener and has a nose for business. He is also very dramatic and has a flair for theatrics. He is also very humble and grateful.

Velsa

Velsa, full name Velsa Arendis, is a Dark Elf found in Abah's Landing. She is a member of the Thieves Guild but had previously retired. She is grumpy, difficult, and prickly, but she is good at handling poisons and tinctures. She is also very intelligent and has good instincts. She is loyal to those she cares about and will do anything for them. She is also very sarcastic and has a sharp tongue.

Zeira

Zeira, also known as Danizeira, is the Redguard guildmaster of the Thieves Guild in Abah's Landing. She is a good friend and leader. She is very loyal to the guild and will do anything to protect it. She is also very intelligent and has good instincts. She is a good judge of character and can be trusted. She is also very stubborn and does not like to be told what to do.

shunbridal

Choosing an outfit: select an outfit from Percius Loche to avoid standing out

To escape with your wedding date in ESO, you must first acquire a wedding invitation and a suitable outfit to avoid standing out.

Percius Loche is an Imperial tailor and fashion designer who owns the Diamond Thimble in Abah's Landing. He is a frequent associate of the Thieves Guild and can provide information or disguises if required.

When you arrive at Percius Loche's shop, he will tell you that all his outfits are suitable, and you can choose any that you like. He will also inform you that the outfit is only on loan and must be returned with the same number of holes as when it left his establishment.

After you choose an outfit, Zeira will arrive and praise your choice. She will explain that she will also be attending the wedding but that the guards are likely watching out for her. She will instruct you to distract the guards after you have entered the wedding venue.

By choosing an outfit from Percius Loche, you can ensure that you blend in with the other wedding guests and avoid standing out. This will help you escape with your date without attracting unwanted attention.

shunbridal

Getting Zeira into the palace: cause a distraction to help Zeira enter unnoticed

To get Zeira into the palace unnoticed, you must first enter the wedding with your date. Once inside, you can distract the guards by talking to your date and then to Zafrik, the gate guard. You can persuade and lie to Zafrik, telling him that you are waiting for Falorah herself, disguised as a servant, to join you. You can then lie again, telling him that her cousins plan to usurp her and that you plan to get him drunk. Zafrik will fall for this lie and leave his post to "check on a guest". Alternatively, you can cause a distraction by luring a dog to the food table or by pickpocketing Sajhadi's locket.

shunbridal

Finding Magnifica Falorah: mingle with guests to determine her whereabouts

To find Magnifica Falorah, you must first enter Hubalajad Palace and mingle with the guests. Her cousin, Nebuin, has some idea of her whereabouts, but you will need to prove yourself to him first by demonstrating a refined palate. You can then obtain a key to the Palace by pickpocketing one of the wedding servers.

Once you have the key, you can enter the palace kitchens and sneak into Cosh's bedchamber, where you will find Falorah. Speak to her and inform her of Cosh's treacherous nature. However, she will not believe you at first, so Zeira will lock her inside the bedroom with you and your date. Your date may mention that Cosh might have a hidden passage in his bedroom, which you can access by solving a candle puzzle.

After you find irrefutable proof of Cosh's deceit, you can use it to convince Falorah to stop the wedding.

shunbridal

Escape the wedding: kill the Iron Wheel soldiers and sneak out of the palace

Now that the wedding ceremony has been interrupted and Chief Inspector Rhanbiq has ordered the Iron Wheel to arrest everyone, it's time to make your escape from Hubalajad Palace with your date.

First, you will need to kill the two Iron Wheel soldiers that are guarding the palace. Be aware that the palace now has extra guards as the Iron Wheel is on alert. Once you have defeated the two guards, you can then sneak out of the palace.

Once you have escaped, make your way back to the Thieves Den and talk to Walks-Softly. He will inform you that your date has already told the others what happened at the wedding, and that the Iron Wheel will be leaving soon.

Frequently asked questions

You can either pickpocket Lord Wallavir's invitation or steal Lady Balina's invitation from her mansion. Return the invitation to Silver-Claw, who will forge a copy for you.

You can choose to ask Quen, Walks-Softly, Silver-Claw, or Velsa. You can give a logical reason for wanting them to accompany you or confess your feelings.

You need to distract the guards to help disguised Zeira enter the palace. You can do this by luring a dog to the food table or by pickpocketing Sajhadi's locket.

After the wedding ceremony, you need to escape the palace with your date. Kill the two Iron Wheel soldiers and sneak out of the palace. Note that there will be extra guards as the Iron Wheel is on alert.

Written by
Reviewed by
Share this post
Print
Did this article help you?

Leave a comment